PixelPanic
PixelPanic is a single-screen arcade-sabotage platformer.
You are a green VIRUS inside the machine. A CPU-controlled runner climbs each level toward the flag at the top — your job is to STOP HIM.
▌ CONTROLS
WASD / Arrows — fly the virus
SPACE — dash (uses stamina)
E — press near a target to:
• INFECT the runner (next hit lands)
• SUPERCHARGE a turret, walker or knight
• DROP a blockage on a checkered marker
ESC — pause / settings
▌ HOW TO WIN
Drain the runner's 3 lives faster than he can climb. Clear all 5 single-screen levels to crash the arcade.
▌ THE THREATS
Slow blue ANTIVIRUS drones hunt you — one touch deletes you.
Coins regenerate the runner. Race him to grab them first.
▌ FEATURES
• 5 vertical-ladder levels, each with a distinct palette
• Smart utility-AI runner that walks, climbs and reacts
• Pixel-art turrets, sword walkers and plumed knights
• Live CRT distortion that intensifies as the runner takes hits
• One-shot kill loop — every fight resolves in a single beat
• Original code & pixel art
▌ CREDITS
Code & art — Michael
Music — "Three Red Hearts: Prepare to Dev" by Tallbeard Studios
SFX — "8-Bit Sound Effects Pack 001" by Deva (OpenGameArt)
Engine — Godot 4
Theme — Out of Place
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | Michael-Fardellas |
| Genre | Action |
| Made with | Godot |
| AI Disclosure | AI Assisted, Code, Graphics |






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